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Azuran Tales: Trials Download For Pc [portable]

Updated: Mar 31, 2020





















































About This Game Azuran Tales: Trials offers a different take on platformer gameplay with a hardcore combat experience, punishing levels and brutal enemies to defeat. Don't expect any help as you explore all of its handcrafted levels full of lore, monsters, traps, and unique Bosses. This game is straightforward and hard to beat. Magrath's trickery won't be stopped with just one or two bodies clogging the gears of his traps, so you will be forced to learn and adapt or fail and die each and every time!Drukandra, the God of the Dead, Ruler of the Underworld, found your soul worthy for his quest. After granting you his blessing, you are sent to hunt down Magrath, an entity shrouded in mystery, who wields great power and wishes to claim the world of Azuran as his own. Only by finding the hidden pieces of the Amulet of Valur can you bring this foe down, but doing so won't be easy. Deadly traps and villainous enemies await you for Magrath knows you are coming, and he doesn't intend to make things easy for you! 15 handcrafted levels; Different environments - Dungeons, Caves, Cities, Underground and more; Choice-based character progression; Deadly mechanics; Awesome Boss fights; Nerve-shattering reaction speed usage; Battle Cleric class gameplay and storyline; On release: Battle Cleric class, gameplay and storylinePost release: More info soon guys! 6d5b4406ea Title: Azuran Tales: TrialsGenre: Action, Adventure, Indie, RPGDeveloper:Tiny Trinket GamesPublisher:Tiny Trinket Games, PhangdRelease Date: 1 Jun, 2018 Azuran Tales: Trials Download For Pc [portable] azuran tales trials metacritic. azuran tales trials gameplay. azuran tales trials cheats. azuran tales trials steam. azuran tales trials (2018). azuran tales trials trainer. azuran tales trials pc gameplay. azuran tales trials pc game. azuran tales trials game. azuran tales trials download. azuran tales trials review. azuran tales trials pc. azuran tales trials Overall a very nice game, although i must say it provokes a lot of frustration sometimes because of the difficulty level, i would say is set to extreme, it has been a long time since i felt frustration and in the same time feel the urge to continue and press on, graphically very nice, a lot of imagination and effort has been put in this game, and there is a lot of room for improvements.The developer is also very responsive and open minded.I would also like to see it on the mobile platform, maybe the devs would consider this.Thank you and keep at it.. A challenging 3D platformer with his own identity. Not a big fan of platformers, but this one has something that gets me, maybe is the difficulty, or the skills, or\/and the combat.If you like challenging 3D platformers, give it a try, for this low price, has lots of content and its quite fun. Ahh.... A shiny new armor! ... Dead!. The game is HARD+ Gameplay+ Level up system+ Story+ Athmosphere+ Graphic Style- Some combat mechanics need improvement- Stamina cost for roll- Cannot interrupt attacksEDIT: Another thing on the plus side + the developer is active and responsive to sugestions. + great mood and visuals+ interesting, detailed lore+ nice RPG elements+ the fragmentation of the campaign into trials+ skills add a decent amount of depth to the combat- iffy combat, takes a while to get used to- some monsters like the elementals are outright doinks, but that's more a consequence of the iffy combatOverall, I recommend it, it somehow feels old school to me while also looking very new and modern. Good job! If the combat could get a little better (or I learn how to play better), it would be freaking awesome! I want to at least auto-turn to the enemy when I'm in range and I attack (but maybe I've just become a filthy casual, oh no!). Interesting design, 7.5/10. Pros:-Can be fun-Atmosphere- ChallengingCons:- It's not polished-The objectives are not clear - A few bugs6\/10. Great story, the platforming can be difficult if you don't learn from your mistakes. The bosses are difficult and a good place to learn the controls well as you die repeatably.Expect to die a ton of times. Some areas seem almost impossible to survive through the first try, but you can keep attacking it an wearing it down as you become more skilled.Don't expect an easy game. I am pushing through because I love the story. Also after the about 300th death I think I am getting the hang of it. I just need to stop standing on traps while looking for where to go next.Note: there are a few things that could be done to improve the experience a bit, and I am sure they are working on them.. The game is HARD+ Gameplay+ Level up system+ Story+ Athmosphere+ Graphic Style- Some combat mechanics need improvement- Stamina cost for roll- Cannot interrupt attacksEDIT: Another thing on the plus side + the developer is active and responsive to sugestions. I will start by saying that I do not know when I grew so old. Better said, I reckon time is defined by some sort of sarcasm that I do not always understand. Although I cannot always tell when it flies by me with increasing speed, I do observe that my own tolerance for crap has been drastically falling. Especially for video games, one of the primary hobbies that I still keep.What happened to this medium of art, one cannot tell. In a mass of unrecognizable products, with too little uniqueness to show for themselves, the consumer ends being tormented by mediocrity to a point where one prefers to reorient oneself to other means of entertainment.From time to time, especially now that technology has allowed for the expression of unknown talent to wider markets, you stumble upon little gems that remind one why so much energy had been invested in pixels swirling behind a piece of glass or plastic.Azuran Tales, although not without its own faults, minuscule in comparison with much grander titles that I have played this year, makes my heart warm at the sight of a long-passed childhood enjoyed in the company of titles that constantly stared at me with unflinching conviction that one must first suffer before enjoying the fleeting senses of happiness.It is an unforgiving title that will treat you well if one just invests enough for it to consider you worthy. Another great opportunity to support inventive and talented developers that still want games to be what they once were: the opportunity to explore the need for self-improvement.I do recommend it, and I hope that you will enjoy this as much as your time allows.. Nice sidescrolllng dungeon crawler! I have got thru about 5 or 6 levels so far, and I may come to regret saying this, but I don't find it as hard as some of the other reviewers, and I am no Platforming Master. Many platformers, like Cuphead, Hallow Knight or SuperMeatboy are too hard for me. I would call Azuran Tales a Platformer-Lite, but the combat is challenging enough. Some of the bosses are very tough; one in particular is a Mage who kept throwing ranged spells. I tried to dodge them and then get in my whacks when I could, but the spells just kept stacking up. After probably 15 failures, I tried a new tactic and that was go toe to toe with him. He could still throw spells but not as many and after another 10 tries I beat him. That may sound like a lot of deaths but not that crazy for a Souls-like game. In this game there is a save point right before the bosses, who may wipe me out in less than a minute, but I can go right back at em in a few seconds. Almost there: Our dear friends,We have been working hard for the past month in order to release - Azuran Tales: Trials.We are happy to announce that we are close to finishing the internal testing. Also a big “thank you” to everyone for their interest in our game, we will strive not to disappoint. It’s been a crazy ride and we are really happy about the state of things.This message is just to tell you guys, our friends, our community, that we are here, we are working and we are enjoying every minute of it. Keep an eye on us and spread the word. If you have any questions or comments, please let us know on the community forum.We wish you all the very best.Azuran Tales: Trials Team. Hot- Patch for a crash has been applied.: Hello guys,After getting a few reports about the game crashing when starting one of the levels, we are ready with a hot-fix.Please download the update and enjoy the game and also let us know if you encounter any other issues.Thank you for your support! and Happy New Year!TTG Team. We've heard you: Hello everyone,Crazy days! Some of you requested a better controller support (we currently have limited controller support). We are here to tell you that we are working on it. It will require a bit of a change in code but we are on it.For those who did not buy the game because of this, rest assured it will be available as soon as possible (and hopefully bug-free).Stay tuned guys and thank you for your support!Have a cool day,TTG Team. It's ALIVE it's ALIVE!: Yay! Azuran Tales: Trials is now LIVE on #Steam! Hardcore combat experience, punishing levels and brutal enemies - what’s not to die for?Thanks for all the support these passing months, check out the launch trailer and give us some feedback!We wish you a super duper day!TTG Team. Do not miss out!: Hello all,Don't miss out on the Launch Discount!The promotion ends in a few hours!Get 20% off while you can!Have a cool day,TTG Team. Patch Notes - Bug fixes and Balance: Hello everyone,The past few days we received some messages about stuff that could be improved or changed in the game.We were also asked about STEAM SUMMER SALE. Because we launched with a discount (20%), we are unable to take part in the STEAM SUMMER SALE. The launch discount will end on the 8th of June.Patch Notes:- Fixed a bug that didn't allow you to redefine keys before starting a game session - Stamina cost for "roll" was slightly decreased - You can now jump from ladders - Improved floating combat text - Improved text contrast for Lore and Story screens - Improved all icons, the Skill Book window, and the Altar window - Removed shards info from the main screen (they were clogging the view), you can still see how many shards you have inside the Skill Book window - You can no longer stun dead enemies - Monsters that have the ability to summon creatures now will properly despawn their summons when you die - Bloodspill Boss - his life drain ability was adjusted, it was healing for way too much - A few more altars were added in the early levels - Slight monster placement tweaks- Adjusted the hit points and damage for some monsterIf you have any more feedback, please post if on the community forum (i've made a Q&A section in the discussions tab).Enjoy the game and have a great day!Thank you all,TTG Team. Hot- Patch for a crash has been applied.: Hello guys,After getting a few reports about the game crashing when starting one of the levels, we are ready with a hot-fix.Please download the update and enjoy the game and also let us know if you encounter any other issues.Thank you for your support! and Happy New Year!TTG Team. Patch LIVE for Steam Winter Sale: Hello everyone, we have a new patch today.Patch Notes:"We fixed some bugs and we created other bugs to be fixed later"Known issue - animations, our bane, are still sometimes a bit weird - we are working on it but we need to rewrite part of the animator and will take a bit.Known issue - the sound volume for ambient SFX and music are not the same - the file themselves have different sound levels - we are still investigating a fixAchievements - removed two achievements because after a lot of debate we came to the conclusion that they were not fun, like, no. <Orc Slayer, Was that a boss? - removed>Fixes:- Fixed an issue that prevented the user to change resolutions- When not using a controller or mouse+keyboard - the switch between them should create a lot let issues- We've also fixed some Achievements that were not triggering- Removed some black text labels that were appearing in the settings screen for toggles- Fixed some animations for monsters - they should get stuck a lot less now and create fewer issues- Navigating inside the Skill Book and Lore Pages should not stuck the character in "pause" mode anymore- Pressing ESC from the keyboard should correctly pause the game and let the user navigate itMerry Christmas and a Happy New Year everyone!Best regards,TTG Team

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