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Sayonara Umihara Kawase Download Winrar

  • fultaviwarrgybe
  • Sep 5, 2019
  • 6 min read

Updated: Mar 31, 2020





















































About This Game Note!: This is Sayonara Umihara Kawase, one game in the Umihara Kawase Trilogy. It is based on the PS Vita version of the game. Below is a description of the entire trilogy.Easy to play, difficult to master, the Umihara Kawase Trilogy is a collection of three physics-based puzzle/platformer games with over 20 years of gaming history. Developed by the creators of the original game (Kiyoshi Sakai and Toshinobu Kondo), this cult classic was a Japanese indie smash hit!Umihara Kawase is the name of our backpacking, Japanese, sushi chef heroine armed with a fishing rod, elastic fishing line, and a fishing hook. Face fish-like enemies, conveyor belts, spikes, watery pits, time travel and more. Collect items, and find your way to the end of each level. The deeper into this dream-like world that you venture, the more challenging the solutions and the greater the time pressure becomes. Along the way, look out for shortcuts and secret exits, and unlock bonus levels.The elasticity of Umihara’s fishing line sets the Umihara Kawase Trilogy apart from other games, giving unprecedented levels of mobility and discovery. Tightening the line or giving lots of slack can be the difference between success or failure. The elastic nature of the fishing line allows the player to stretch down to otherwise unreachable areas or be catapulted upwards.Trilogy FeaturesPhysics-based puzzle/platforming that challenges your reflexes and brainpowerExtreme elastic fishing-line physics give you advanced controlMany stages with branching paths across three complete gamesSteam Workshop support in all three games for sharing replaysFour playable characters (in Sayonara Umihara Kawase)Face giant, aquatic bosses like a tadpole, a seahorse, and moreSteam Achievements, Trading Cards, Leaderboards, and Cloud SavingFull Steam controller support for all three games (optional) 7aa9394dea Title: Sayonara Umihara KawaseGenre: Action, IndieDeveloper:Studio SaizensenPublisher:DegicaRelease Date: 6 Oct, 2015 Sayonara Umihara Kawase Download Winrar Very fun skill-based platformer. Simple but flexible mechanic applied in all sorts of ways. There are sort of branching paths which depends on what door you exit through in a level. It's an interesting incentive to really test your skills with the fishing line, since taking the easiest route will lead to the end of the game fairly quickly.. Rubberband Fishing Girls Simulator 2015Seriously though, outside of the lack of graphical and resolution options, this runs pretty well at 60fps and is a much better version of the game I have on my Nintendo 3DS (which ran at 20-30 and 15-20 with the 3D on) that I spent $30 on from the eshop 1.5 years ago.Really good game for $13 atm. It'll make you wanna throw your controller sometimes or you'll feel like a total badass when you pull off some sexy grappling moves that saves your butt.. Played this in VR using my Vive and a Xbox 360 controller so consider this a "seated VR review" for fellow Vive or Rift (if support gets added) owners . So like the description says, you're " a girl who uses a fishing hook as a grappling hook.". Gameplay wise from my brief stint (I will play more) it's a traditional oldschool 3D side scroller. Jump between platforms, hook enemys climb ladders etc. It's not really anything new gameplay wise but it does what it does well and works well with a xbox controller (I assume it will work simillarly with other controllers).VR wise however...I'm impressed. The depth and resolution is spot on and as good as it gets in VR. I had no issues reading text and everything was rendered quiet clearly. There are 2 scales avalible to play in. One a smaller desktop size where you can see everything and move the main character around in and one much larger where you're focused on the character and her immediate surrounding area. There are pros and cons to using to using either scale. In the smaller scale you can see most if not all the play area (including hidden objects you need to collect) and plan ahead accordingly but it makes certain moves harder to time right. In the larger scale moves are easy to make\/time but you have to explore more to find those hidden objects and solve the level. For a seated side scrolling experiance I found the whole VR element incredibly smooth. I was worried it might induce the dreaded VR sickness (as some seated games can do) but I was fine with this title and to be honest there seemed to be no element that could cause it as head tracking was spot on. The only downside (if you can call it that) is that you will need a xbox or similar controller. Most Steam users have them anyway but worth mentioning for those who don't. Also, it's got that whole weird anime theme thing going on. I personally don't understand anime but fish with legs fighting school girls with backpacks atop giant celery bunches is just..odd. then again who am I to judge when I grew up with blue hedgehogs who collect rings and Plumbers who like to jump on turtles. All in all well worth owning on the Vive if you like platformers.. Good game, just need unrestricted resolution so people can play at 4K. This game is about a sushi cook who failed to properly prepare fugu and is now hallucinating. Have fun bouncing and jumping through surreal levels with your rubbery bungee-esque fishing line. Prepare to rage quit every few minutes. Buy, suffer and rejoice when you wrap your head around the controls! Some day you might be able to pull off something cool - meanwhile, keep dying <3. Latest iteration on a very old and very good puzzle-platforming series. Controls are tight for the most part, and you have absurd freedom in traversing the stages; watching pros play this is mind-shattering, with all the neat tricks you can pull off with the generally simple controls. Plenty of alternate paths and collectibles to be found.Don't let the cutesy visuals and music fool you: the difficulty curve is FIENDISH, and a handful of later stages require absolute mastery of the wonky rubberband physics. Malevolent level design at its finest.. The definitive entry of the Umihara Kawase series for this generation. This is a fantastic port, with barebones - but fully functioning gamepad support. Japanese devs aren't always known for the best console to PC ports, but this one is fantastic. All the features of the Vita version with windowed/fullscreen support, fully mappable controls (on controller, I didn't try to play this on a keyboard).As for the game itself, you be the judge. The learning curve on this game is about 2 hours. After that, you'll need to develop a deep sense of muscle memory to solve later puzzles. Eventually, you will need to master advanced techniques like climbing overhangs and launching yourself from a horizontal stand-still. That being said, some players have difficulties with some techniques but not others - so the difficulty can become really skewed if you don't master the skillset. (Like for me, the second crab boss took me 465 tries before I cleared it the first time)All the cult classic staying power is there. Cute characters. Fantastic music. A bizarre and surreal aesthetic. And of course, the brutal difficulty. For additional staying power, there is a gallery where you can view art from the series and listen to the soundtrack from the 2 previous games. You can even have the character and theme music change to match either of the two earlier entries as part of regular play.For the completionists, this game will be quite the painful ride. There are collectable backpacks which unlock gallery art and serve as extra lives in survival mode. These total 45 in all. There are 60 stages, with 70 total exits. There are 5 main branches with 5 end stages. There are 3 bosses, with 2 of the bosses having a second, more difficult form. If that isn't painful enough - there's the survival mode where you are tasked with completing a full path from Field 0 to an End Stage starting with just 3 lives. This is the real mode for veterans and anyone dedicated enough to try.This game demands fairly decent reflexes, a strong memory, and a deep grasp of the mechanics to be playable. And then the memorization part of what tricks to use where to traverse the difficult world.Overall, it's fantastic. If another Umihara Kawase is never released, then this game stands as an amazing final entry into the series. It took everything that made Shun good, made it more accessible by not forcing you to have to play survival mode to unlock new stages, and added just enough new things like bosses and new enemies for it to be refreshing.

 
 
 

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